Play along with a track
Music Player plays entire WAV / MP3 tracks from the SD card. Add sound effects, voices or fills with the sampler pads while a track plays.
Tracks played here are Music, separate from repeating rhythm material (Beat) and recorded performance data (Loop).
1. Put Music files on the SD card
Open the Music tab in File Editor and Upload a WAV or MP3. Music files are stored in /sampler/music/ on the SD card.
2. Load a track
- Press the lower dial on the right side to open the menu
- Go to
Music→Music Track→Load Music - Select the WAV / MP3 to play
- Wait for loading and analysis to finish
After loading, the device switches to the MUSIC part in PLAY mode, showing the track name, playback state, time and volume.
3. Control Music
In the MUSIC part's PLAY mode, the four central pads control playback.
| Pad | Action |
|---|---|
| P5 | Skip back 10 seconds |
| P6 | Stop. Return to the track's beginning and stop |
| P7 | Play / Pause |
| P8 | Skip forward 10 seconds |
The Music Track menu offers the same Play / Pause, 10-second backward/forward skip and Stop controls.
4. Layer samples over the track
- Play Music with P7
- Turn the lower dial to select
SAMPLER - Play any pads you like in PLAY mode
Music continues playing. Try adding short voices, effects or percussion to the track.
Tip
If Music and samples differ greatly in volume, adjust Track Volume in Music Track. Adjust sample volume using the pad's Volume or the sampler part's Volume.
5. Use FX on the two sound sources separately
Entering FX mode with Music loaded gives you two FX targets:
- P9
LIVE: beat, sampler, Bass, Melody and Chord - P10
MUSIC: the track in Music Player
For example, apply Filter only to MUSIC while leaving LIVE fills unaffected. You can also select both.
Replace or remove a track
- Replace the track:
Music Track→Load Music - Remove the loaded track:
Music Track→Remove Music
Remove Music does not delete the SD-card file. It removes Music from the current performance.
Note
Music Player playback and Performance Recording of the whole performance as WAV cannot be used at the same time.